saw the name of the thread and got inspired, then read some of the comments and was like "wtf is happening in here"
anyway, here's my take on "how to properly make a vst version of an acoustic piano"
and first of all, i'm gonna name a lot of modeling stuff in my writing so if you're gonna get angry over that stop reading right now, thank you...
01 good tuning and regulation before even hitting the red button (not talking about perfect-tuning cause that's only gonna sound clinical and unpleasant imo)
02 record all the notes instead of doing sample-shifting garbage
03 record 127 velocity layers per key (not just in some areas) even if there's minimum tonal-variation, and then normalize them all (like vilabs for example)
04 we can also put some experimental mics in there as well, like a mic with medium-to-heavy (analog recordings not just digital effects) compression and saturation baked in them (like keyscape c7 that {tone wise} there's nothing like it on the market because they used actual tape on it while sampling)
05 releases must be modeled imo, the control i have over release behavior with pianoteq is something no sampled piano can recreate, you can make it shorter, longer, jumpier, but one thing to note : if you're going that route (modeled releases) you probably wouldn't be able to sample some orchestral piano like vsl stuff cause the realism that (for example) vsl cfx offers when it comes to being a concert piano, comes directly from its glorious release samples, that's what makes you feel the energy of the synchron stage (think i'm wrong, dial the RS down on your synchron cfx/imperial/d274/f308 and play a little bit, you'll be shocked), so basically this modeled release thing only works if you're going after a dry recording like the modern d from vilabs, not a concert hall piano.
06 modeled resonances with full control, and by "full control" i mean what we have on pianoteq with a little extra stuff such as a separate EQ on the resonances themselves to be able to make them darker or brighter when needed,
i also want the sympathetic and sustain resonances to have their own separate setting, that way you get a much cleaner control over each instead of having to sacrifice one for another, one of the sad things with pianoteq resonance is exactly that, when you make the sym res audible, the sus res gets louder then the actual notes you're playing, if you dial that back down, you get a clean sus res but a none-existent sym res.
07 i'd love to have all the mechanical noises possible, and since they must sound real as hell, i'd say sampling absolutely wins in this apartment, hammers moving around, felt touching the strings, pedal noises and these kind of stuff.
08 round robins, i believe 3 would do it for a sampled piano that already has 127 velocity layers.
09 una corda is also must be 127 velocity layers with 3 round robins per vel-lay, and should also be chromatically sampled, but instead of making the UC pedal act like an on off switch we can do more with it, i'd say we can have a EQed version of the main samples that sound softer, and the more you push the continuous una corda pedal the softer the sound gets, until it reaches a threshold and the sample set changes to the una corda samples completely, that way you can have a somewhat mechanically accurate uc pedal instead of a foot switch, however making this one possible is quite a task imo, and it takes some time to be developed as a useable feature.
10 where to record this heavy project? ideally in the same studio that ni noire was captured (it's a beautiful recording studio with enough openness)
11 what microphones i would use? my top pick for a player perspective would be the "AUSTRIAN AUDIO OC818" which have dual output and can record its front and back separately, and also because of that feature you can change the polar patterns after you've done recording, pretty insane right? imagine that feature on a mic pose in a piano vst, i bet most people would only use this mic and none other for this exact reason,
for the hammer position i like bright sounding mics and my top choice would be the "LEWITT LCT 540 S", this mic has 4dba of self noise (which is basically as low as you can get in earth's atmosphere), and also sound bright enough to capture all the punch and overtones of the sound so i feel it's a very reasonable choice for the hammer position.
the sub mic on noire is also a fantastic touch i wish to recreate with some more expensive piano vi, and as i said before some experimental mics with real analog effects on them, a close mic with compression (for more detailed sustain) and low-mid boost for more body and a high shelf for more openness, and a player mic with tape saturation for warmth and roundness.
i know i probably left a lot of important stuff out but that's to be expected 🙂