vagfilm
gzpiano , it continuously computes the velocity with an FIR digital filter (in a microprocessor).
FIR filtering... Clever idea. But using unsupervised realtime FIR filtering, are you able to separate a low velocity hit from a low velocity silent note (ie, the hammer is slowly advanced to 1-2mm of the string and does not touch it because of the jeck slipping under the knuckle? And can you compute strikes that have 2 velocities (ie, slow advance until let off point and the sudden acceleration?). My basic knowledge of FIR makes me think it is good for linear movements not complex "multipeak" so to say... Am I wrong? (most probably because I am above my paygrade here 😊). Asking this because FIR may be an interesting approach to realtime analysis of my non-music related professional data signals, but I never attempted to use it, and maybe I should...





